Monday, October 26, 2015

Render target

                            Here is a render target mocked up with a few layers of a scene:

This render consists of; colour map, diffuse map, specular map, environment map, a pre-made vignette filter, explosion effect, dust layer and scratch layer.

By adding all the parts together, I can quickly test how the layers can be used, arranged and approved upon. Some post processing such as motion blur will be added in compositing as it is too  time consuming to add in the layers when rendering. 

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