For a side project, I redesigned the cacodemon from the early 1990s game Doom.
The character is a sort of demonic blob that flies and spits little plasma balls at the player, The game is already being rebooted with a modern look, but I wanted to retain more of the originals features.
Sticking to the original red, I fused the first design with a more sleek and wispy body, enlarging the eye and retaining the horns. I felt the original design did not have a very menacing mouth, so I changed it to something that more represents an angler fish. I did not want to change the core idea of the character too drastically, just update a few things. I am hoping to possibly model, texture and render the character should time permit.
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.